DOOM (2016) – Cane and Rinse No.367


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May 13 2019 118 mins   503
“None could stand before the horde but the Doom Slayer.” Three years on from the release of id Software's sequel-cum-soft-reboot we ask just how DOOM is DOOM (2016)? Leon, Jacob, Jon and Karl kite and circle strafe their way through the campaign, the multiplayer and the creative carnage of the user created levels found in the SnapMap foundry. Contributions from the Cane and Rinse community also help us to answer that key question, and find that the answer is, of course, 'very'. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_367.mp3 Music used in this issue: 1. Ultraviolence by Mick Gordon2. DOOM by Mick Gordon Cane and Rinse 367 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum