Podcast 47 - Proteus and Metal Gear Rising: Revengeance


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Mar 01 2013 43 mins   243
Call it a sick day. Griffin succumbed to the Andromeda Strain this week, leaving Frushtick, Hoops and myself to brave The Besties without him. I confess, it was tough. Fortunately, we had two very different, very unusual games to discuss in the forms of Proteus and Metal Gear Rising: Revengeance. Proteus is what you might call an art game. Drawn in colorful and simple polygons, the game lacks traditional goals and rules. When Proteus was released a few weeks ago, a band of perturbed critics claimed Proteus wasn't a game at all. Metal Gear Rising: Revengeance on the other hand is the stereotypical action video game. The neo-future world is chock-full of robots and foot soldiers that can be sliced like a watermelon in Fruit Ninja. The game has a clear goal and that's KILL, KILL, KILL! To kill or chase a frog: that is the question. 03:00 - Proteus 16:30 - Half Time / The spread of the Andromeda Strain 20:30 - Metal Gear Rising: Revengeance 40:30 - What's next? Tomb Raider and SimCity Theme song by Ian Dorsch Get the show: Download MP3" Subscribe to the podcast (RSS) Subscribe on iTunes