Krenko is determined not to go back to prison, so it's going to take the skills of all three heroes to keep him from getting away. Tune in for part two of the warehouse fight here!
Some tips we learned in this episode:
- Options, options, options. Don't leave your players stuck. If they are getting frustrated, maybe they just aren't visualizing everything you are. Try suggesting 2-3 options plus "or if you can think of anything better to do"
Magic the Gathering cards mentioned:
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