Game:
- Soulframe alpha and feedback accessibility
- Subnautica's beautiful feedback system
- "Why Subnautica Owes Its Success to This Button"
- Hades and roguelike early access
- Project Zomboid and long Early Access times
- Free vs Paid early access
Develop:
- Closed, short test run within a community
- Putting feedback buttons within the game
- Paid early access
- Overwhelming feedback
- Player isn't always right, but there's always value in listening.
Repeat:
- What is the role of feedback in your development process?
Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m
- Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.