099: Feedback and Early Access (Soulframe)


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Nov 18 2024 33 mins   4

Game:

Develop:

  • Closed, short test run within a community
  • Putting feedback buttons within the game
  • Paid early access
  • Overwhelming feedback
  • Player isn't always right, but there's always value in listening.

Repeat:

  • What is the role of feedback in your development process?

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My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
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  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.