Waypoint Radio

Oct 26 2020 88 mins 19.7k

What's good, Internet? Join Waypoint's Austin Walker, Rob Zacny, Patrick Klepek, Gita Jackson, and Ricardo Contreras two times a week, as they break down the biggest stories in video games, talk about their favorite media, and unfairly compare everything to Dark Souls.

Episode 297: People Be Containin' Multitudes
Mar 06 2020 117 mins  
Content Warning for discussion of suicide from approximately 1:00:47 to 1:02:40 So, we’ve survived Super Tuesday here in the states, but with breaking political news breaking just as we hit record, we’ve got a pretty lengthy ten minute politics minute upfront (see below for specific timestamps!) But don’t worry, we’ve still got plenty of games to talk about after the break! Patrick and Cado checked out the Final Fantasy VII Remake demo, and found that they're enjoying the new action based combat, Rob has been playing Yes, Your Grace, a game where you play a King answering the please of his citizens, with an interesting setup but some questionable handling of some heavy themes. Then, Austin and Cado discuss Murder by Numbers, a new picross game that wears it's Phoenix Wright influence on its sleeve (in a good way!) They're both also playing Grandblue Fantasy Versus, the new anime-fighter from Arc System Works, and Cado has mixed feelings about maining three cat bros and their large tree wife. Discussed: Politics 00:00, Final Fantasy VII Remake Demo 25:09, Yes, Your Grace 50:51, Spoilers for Yes, Your Grace 59:59 - 1:02:40, Ash of Gods Redemption 1:14:20, Murder by Numbers 1:21:17, Shovel Knight: Specter of Torment 1:30:56, Journey to the Savage Planet 1:31:47, The Last of Us HBO 1:34:33, Granblue Fantasy Versus 1:38:15, Granblue Fantasy 1:46:58  See acast.com/privacy for privacy and opt-out information.

Lore Reasons: Kingdom Hearts Philosophy Edition
Mar 15 2019 135 mins  
Seven weeks ago, we at Waypoint set out on a journey to untangle the lore of Kingdom Hearts. Partially, this was for our listeners who trust our expertise in all matters of the heart, but in honesty, it was mostly for ourselves. We, perhaps like you, had been plagued by questions about the Disney-Square collaboration. These were not novel questions, we know, and to series diehards they were simple: Why do so many people have the letter X in their names. Who was Xehanort, and what did it men to be norted? What's up with Mickey Mouse's shirt situation? How many different ways can you write out the sound "key"? What's more powerful, friendship or darkness? We learned, of course, that many of these questions were deeply connected. Especially the one about Mickey's naked chest. What we didn't anticipate, though, were all of the complex questions that went beyond lore and into the realm of philosophical inquiry: If there are bodies, souls, and hearts, where does the person reside? If some people are drawn inexplicably to the darkness, does that relate some terrible truth about their eternal character? Should we think of the unfractured world (before the First Keyblade War) as an uncorrupted, Rousseauian state of nature or as a violent, Hobbesian land of unrepressed violence? And speaking of repression, what the hell is up with memories? These are big questions, and we could not answer them alone. That is why Waypoint's intrepid lore master, Natalie Watson, and I followed the example of Sora and sought allies for this difficult journey. Which is why, joining us today are Waypoint columnist Cameron Kunzelman and games academic Michael Lutz, the co-hosts of Game Studies Study Buddies over on the Ranged Touch. Together, we dive into all of these questions and more. Though we left with even more questions to answer, the experience brought us clarity and provoked entirely new modes of understanding. We hope it does the same for you, and if you'd like to dig deeper on any of these topics, a good starting place is the Stanford Encyclopedia of Philosophy. Discussed: The Aura (Benjamin), Neoplatonism, Forms (Platonic and Aristotelian), Existentialism, Identity (Code Switching, Gender Theory, Queer Studies), Dialectics, Ontological Pluralism, Panpsychism, Kingdom Hearts  See acast.com/privacy for privacy and opt-out information.

Our Favorite Games of 2018: Austin and Natalie Don't Know How to Shut Up
Dec 26 2018 171 mins  
God. We. So... So here's the thing. We. Hrm. Incredibly deep breath. When we first discussed doing this new end of year format, one of the things we liked about the focus on podcast discussions was that they would be a tight, focused way to critically dig into our favorites while still keeping the discursive flexibility of conversation between friends. The plan was for each of these to be between 30 minutes and an hour long, regardless of if we were doing an episode on a single game or one on our respective top 10 lists. Natalie and I went for nearly three hours. Look. On the plus side: This means that we had ample time to dive into everything we wanted to talk about but didn't have the chance to yet this year. We talk Red Dead Redemption 2, the critical apparatus of the game's industry, and the terrible power of polish. We talk anime gacha games and the pull of comfort play. We talk about giant robots, queer bodies, and utopian ontologies. And, uh, we spent the final 45 minutes or so of the podcast going deep into Undertale spoiler territory. I guess what I'm saying is: Thank you for your patience. And enjoy? Discussed: Into the Breach, BattleTech, Monster Hunter: World, Hollow Knight, Hitman 2, Minit, Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, Sea of Thieves, No Man's Sky: NEXT, Heaven Will Be Mine, Picross 2, Ashen, Frozen Synapse 2, Slay the Spire, Valkyria Chronicles 4, Tetris Effect, Dead Cells, Undertale, Bloodborne, Danmachi Memoria Freize, Lego Harry Potter: Years 1–4, Lego Harry Potter: Years 5-7, Minecraft, Unexplored, Celeste  See acast.com/privacy for privacy and opt-out information.

Bonus Pod: A Conversation with BattleTech Composer Jon Everist
Apr 25 2018 49 mins  
You may have noticed that we've been digging BattleTech around here. Between Rob Zacny's review earlier today and last Friday's livestream, giant robots have very clearly been very much on our minds. You'll be able to hear more of my thoughts on the game on Friday's episode of Waypoint Radio, which features Rob Zacny and I doing a huge deep dive into the game. Suffice to say, I love it. Which is why I jumped at the chance to chat with the game's composer, Jon Everist, and to exclusively feature the above behind-the-scenes look at his process for composing and recording the game's incredible score. In the past, the games of the BattleTech universe (titles like MechAssault and MechWarrior 2) relied on wailing metal guitars to sell a the fantasy of the mech piloting. But in ​BattleTech​, Everist offers a breadth of musical language to communicate a sense of triumph, hardship, and adventure. The game sounds sparse in some moments, with analog synths and distorted strings providing nearly-ambient backing to your life as a mercenary. And in other moments, when the galactic politicking comes to a hard point, the orchestra swells to support the weight of the moment.  When you're done listening, go read Rob's review right here, check out our exclusive behind-the-scenes video here, and check out the soundtrack over at Jon Everist's Bandcamp or on Spotify.  See acast.com/privacy for privacy and opt-out information.

4.7 • 15 Ratings

paraclete-pizza Sep 06 2020
My favorite podcast, and the most funny, thoughtful video game podcast out there. Love that it's twice a week, and that the Waypoint crew engage meaningfully with the politics of games and the industries around them.

geekcuisine Aug 09 2020
My favorite podcast and the best videogame podcast out there. Experienced, thoughtful, fun hosts with awesome chemistry. 5 star runtime.

jocloud31 Jul 17 2020
Fantastic podcast focused on gaming culture and society. If you want more in your gaming podcast than just "Here is a game we played and here's what we think about it", this podcast is for you.

Rygel Jul 10 2020
Podcast more about politics than gaming. Easy to recommend avoiding.

Sayier Jun 01 2020
5 star runtime, 5 star podcast

JeffGrubb May 15 2020
The most insightful gaming podcast.

Al T May 05 2020
Informative daily burst of COVID 19 information.

Mike May 05 2020
Five star podcast, five star runtime

Gonjoe May 04 2020
Insightful, funny, ans probably the most eloquent people in videogames.

janors Apr 18 2020
Still great, with the exception of producer Cado, who shrieks with shrill fake laughter every five seconds even if no one is making a joke. But Austin, Rob, Patrick, and newcomer Gita remain awesome and engaging, whether it's talking about video games, politics, sports, or anything.

Danneq Apr 15 2020
Waypoint makes my week a little bit brighter with every episode. They're a good, intelligent crew (current cast and alumni included) and I just like listening to them talk about pretty much everything. And it's good to have a news source dedicated to one of my hobbies!

nonbinary_revan Apr 14 2020
five star runtimes five star podcast. is it weird to get your american political fix from a videogame podcast? Stunning discussions of everything under the sun AND keeps me up to date with the video game world. 10000/10

callmearc Apr 14 2020
My favorite standby, the most insightful video games and culture podcast.

tobascodagama Apr 14 2020
Five star runtimes, five star podcast.

twentyc Apr 12 2020
Great set of hosts with great commentary on games, politics and more. 5 star runtimes, 5 star podcast.