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Oct 09 2024 48 mins   61

In this episode, we discuss random brags, game launches, and game design. Launching a game is like preparing for a fireworks show. Timing is everything. Jump the gun, and you risk a fizzle instead of a bang. Fire off too late, and no one’s watching. Everything needs to be set before hitting the big red launch button!


Support Crashlands 2!

Official Website: https://www.bscotch.net/games/crashlands-2/

Trailer: https://youtu.be/yR_Opccn1n4

Steam Wishlist: https://store.steampowered.com/app/1401730/Crashlands2/


00:24 Intro

01:19 Thanks to our supporters! (https://moneygrab.bscotch.net)

01:39 Balatro

07:53 Vaccine

18:27 CL2 launching in 2025

35:27 Bupanoilie Rolleepa: After watching IllegallySam blast through Levelhead at Summer Games Done Quick, I wanted to hear your thoughts on the importance of speedrunning and game design.

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