The Sausage Factory: 496 – Bounties of Babylon by Cartographic Interactive


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Jun 07 2024 37 mins   5
Chris O'Regan interviews Ant Skilton of Cartographic Interactive about the design and development of Bounties of Babylon, a tactical puzzle game set on the high seas.



http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode496.mp3




The Sausage Factory 496 was edited by Chris O'Regan



The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators.



Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.