Whether fleeing cutthroats in a cat and mouse chase over the roofs of the Docks, or avoiding a full-scale war in the streets of the Mercers' Quarter, or trying to stop the society wedding of the decade, each of The Spider's three teams are on a desperate mission to thwart the Unseen's insidious plans.
Links
Transcript: https://docs.google.com/document/d/1w8m4cGHHVmuYYIz8-vbF3W3RN2C-fkRBlj5ZZm9bcnA/edit?usp=sharing
All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/
Twitter @TheLoneAdv
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Blog https://carlillustration.wordpress.com/
Blades in the Dark: https://www.evilhat.com/home/blades-in-the-dark/
Alone in the Dark: https://www.drivethrurpg.com/product/282013/Alone-in-the-Dark-Solo-Rules-for-Blades-in-the-Dark
Solo Oracles: https://docs.google.com/document/d/1J_GVM_dVe3YMYAQaP-KIqOC91vFk56y9HOPKMybY_sk/edit?usp=sharing
Faction clocks: https://docs.google.com/document/d/1KWuAPc4iv7hElXLepV0XTqVP9IRAdNsdqwD1wSDyAys/edit?usp=sharing
Mechanics
Team Crace
PROGRESS CLOCK: Identify and infiltrate the Infernal Powder supply lines 0/10
RACING CLOCK
- Escape 0/6
- Cornered 0/6
ACTION: Trace: Finesse: sprint along the rafter, Desperate, Limited 1d: 4 (success with consequence) 1XP
CONSEQUENCE 1: 2 Stress
CONSEQUENCE 2: Mark clock segment(s)
RESIST (PROWESS 3d) 6,4,2: 0 Stress
RACING CLOCK
- Escape 1/6
- Cornered 1/6
ACTION: Crater: Wreck: lay down covering fire (item: ), Desperate, Standard, 2d: 1,5 (success with a consequence) 1 XP
CONSEQUENCE: Suffer harm or damage
RESIST (PROWESS 3d) 5,2,3: 1 Stress
RACING CLOCK
- Escape 3/6
- Cornered 1/6
ACTION: Trace: Hunt: pick off pursuer (fine long bow), Risky, Standard, 2d: 3,5 (success with a consequence
CONSEQUENCE: End up with worse effect: -1 effect level
RACING CLOCK
- Escape 4/6
- Cornered 1/6
ACTION: Crater: Skirmish: push lead pursuer off the roof, Risky, Limited, 2d: 6,5 (success)
RACING CLOCK
- Escape 5/6
- Cornered 1/6
ACTION: Trace: Lead a Group: Prowl (evade pursuers), Risky, Standard,
Trace: 1d: 4
Crater: 5
Success with Consequence: End up in a worse position: -1 position
RACING CLOCK
- Escape 6/6: ESCAPED
- Cornered 1/6
COMPLEX Q: Why is the situation Desperate? 522, 634 (flying dove, bowl of fire)
Peace goes up in flames
PROGRESS CLOCK: Identify and infiltrate the Infernal Powder supply lines 2/10
Team Spilow
PROGRESS CLOCK: Recover the Doctor and return with him to HQ 0/10
SCENE START ORACLE: Does the scene start as expected? (50/50) 5,1: Yes but
But what? 432, 163 domino mask, mechanical clock
Their mission is on the clock
DANGER CLOCK: Discovery (0/6)
ACTION: Sallow: Study: examine map for route, Risky, Standard, 1d+1d (Spider Assist, Foresight (no Stress)): 4, 2: Success with Consequence
Clock segments
DANGER CLOCK: Discovery (2/6)
PROGRESS CLOCK: Recover the Doctor and return with him to HQ 2/10
ACTION: Sallow: Tinker: lay down smoke screen (Bandolier), Risky, Standard, 2d: 6,5 Success
PROGRESS CLOCK: Recover the Doctor and return with him to HQ 4/10
SIMPLE Q: Is the shop still standing? (50/50) Yes, But
COMPLEX Q: But what? 154, 662 Coffin, Starburst
Explosion has killed many
Team Valatters
PROGRESS CLOCK: Stop the wedding and recover Mina 0/10
SCENE START ORACLE: Does the scene start as expected? (50/50) 6,6: Yes, and
Tatters is clapped in irons
ACTION: Valerian: Sway: Persuade Mina the Unseen are behind the wedding, Desperate, Limited, Push, Devil’s Bargain: 4d: 4,1, 1, 3 Success with Consequence, 1XP
Bargain: 8: Add 3 Heat
Consequence: A new obstacle or threat appears
COMPLEX Q: What is it?344, 415 Kneeling man, Anubis
Flint has become the Weigher of Souls (machine oil). Spiked the wedding wine
PROGRESS CLOCK: Stop the wedding and recover Mina 1/10