EDIT: A new edit with improved sound!
Writing stories for Ars Magica can be hard, so in this episode Tom and I who have done a lot of it over the years talk about where we find ideas, how we structure our stories, and then design a story that might work in play. We hope it will prove useful, but are sure you can do better! Tell us about your stories, and how you write scenarios. and if a player what kind of adventures you enjoy?
The Bundles of Holding are at
https://bundleofholding.com/presents/ArM5-2024
https://bundleofholding.com/presents/ArM5Europe2024
https://bundleofholding.com/presents/ArM5Wizards2024
https://bundleofholding.com/presents/ArM5More2024
Advice for starting your first Ars game: https://forum.rpg.net/index.php?threads/necro-ars-magica-bundle-of-holding-do-i-want-it.735290/page-4#post-18246005
Project Redcap can be found at http://www.redcap.org/page/Main_Page
Sub Rosa fanzine can be found at http://www.subrosamagazine.org/
Timothy Ferguson's wonderful Games from Folktales is at https://timothyferguson.wordpress.com/
Jason Tondro's Ars fanzine Peripheral Code is here: https://preview.drivethrurpg.com/en/publisher/678/Perambulations-Press
and Line Editor David Chart's Patreon is here: https://www.patreon.com/DavidChart
"Ars Magica" is a trademark of Trident, Inc. d/b/a Atlas Games. This fan production in no way linked with Atlas Games. ATLAS GAMES website is http://blog.atlas-games.com/