I recorded this episode on the afternoon of Election day in the US...
During the storms of change and chance I take shelter in making VR, buying vinyl and listening to The Cure.
So I’m in the midst of making a creepy crawly experience based on Lullaby from The Cure’s Disintegration album to match my post-halloween haunted garden.
However, on today’s episode I wanted to briefly reflect on what I learned - and earned - from returning the Apple Vision Pro back in February.
We highlight a couple of Apple Vision Pro takes on the latest development challenges.
On the next episode I’ll dive into building a quick demo with Meta’s newest VR headset, the Quest 3s, the stand-alone, mobile mixed reality headset with color pass-through starting at just $299.
The new Cure album, Songs of a Lost World is all cued up for listening later, so let's get started!
You can support Zero to Start by subscribing on your favorite podcast platform, give us a rating, and share this episode with your community.
Follow our podcast page on LinkedIn!
Thanks for listening, happy installing!
CONNECT WITH SICILIANA:
LinkedIn
sicilianatrevino.com
DESIGN TOOLS:
FEATURED LINKS:
Songs of a Lost World - The Cure
Meta Quest 3S - Meta
Tim Cook Admits Truth About Vision Pro Following Lackluster Sales - MacRumours
Vision Pro, W#F is happening? - Tom Krikorian
Apple Vision Pro Development - @tina__nigro
Elevtr.com
VIDEO: The Secret Money Saving Rule I Learned in Japan - Vincent Chan
VIDEO: You'll Save More Money As Soon As You Watch This - Vincent Chan
PODCAST: Retail Therapy: My Inner Child Said No to a $4,500 Apple Vision Pro
PODCAST:#1489: "Gorilla Tag" Design Philosophy & Embodied Gameplay Deep Dive with Kerestell Smith - Kent Bye, Voices of VR podcast