Actual Play: FÄNGELSEHÅLA
Feb 21 2025
69 mins
In which we play Fängelsehåla and chat with its designer, Garry, about his elegantly interconnected rules and old-school aesthetic. As Runnen, Kallax, and Klippan, we battle through a dungeon’s entrance, ride a bat, and uncover a secret tunnel. Along the way, we discuss the tactile joy of the Doom Stack, the balance between fairness and flexibility in game design, and what make